package com.andkrup.easygame.game.objects.weapons {

	/**
	 * @author Andkrup
	 */
	public interface IWeapon {
		function get ammo():uint;
		function get accuracy():uint;
		function set accuracy(value:uint):void;
		function get recoil():uint;
		function set recoil(value:uint):void;
		function get damage():uint;
		function set damage(value:uint):void;
		function attack():void;
		function reload():void;
	}
}
